Nat Mesnard, visiting instructor of associate degrees, describes how they developed the role-playing card game Assemblage in an article for Edge Effects. “Beginning with archetypes, Dream Askew invites players to develop the game’s narrative foundation through emergent conversations on character relationships. Assemblage, I decided, would be similar: in conversation, my players would define not just single characters, but entire species—a collection of simultaneous, overlapping ‘we’ voices.”
The Daily Hub
A roundup of ideas and projects from around the Institute