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DDA-140 Asset Design for Games

3 Credits

  • DDA-140-01

    Monday, Wednesday

    6:30 pm – 8:50 pm

    Myrtle Hall, 3W -06

  • DDA-140-02

    Tuesday, Thursday

    6:30 pm – 8:50 pm

    Myrtle Hall, 3W -04

This course introduces students to the fundamental toolsets and workflows commonly used in game development. A focus will be placed on bridging traditional art skills to build a series of small 2D, UI, character, and environmental projects. Students will work individually on these projects but engage in group concept development and critique.