DDA-140 Asset Design for Games
3 Credits
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DDA-140-01
Monday, Wednesday
6:30 pm â 8:50 pm
Myrtle Hall, 3W -06
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DDA-140-02
Tuesday, Thursday
6:30 pm â 8:50 pm
Myrtle Hall, 3W -04
This course introduces students to the fundamental toolsets and workflows commonly used in game development. A focus will be placed on bridging traditional art skills to build a series of small 2D, UI, character, and environmental projects. Students will work individually on these projects but engage in group concept development and critique.