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HMS-331C Games/Simulation/Performance Politics

3 Credits

This course will introduce students to ideas in performance studies, and the study of games, gaming, simulations, and virtual reality. Topics may include: ritual, performance, performativity theory, classical game theory, evolutionary game theory, video games and video game studies, screen studies and interfaces, virtual reality, simulation software and cellular automata (ie: Netlogo, ‘Game of Life’), etc. No prior knowledge is required, nor any experience with computers.