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DDA-276 Game Studio 2: Mechanics,Dymamics, Aesthetics

3 Credits

  • DDA-276-01

    Monday, Wednesday

    2:00 pm – 4:20 pm

    Myrtle Hall, 3W -08

  • DDA-276-02

    Tuesday, Thursday

    9:30 am – 11:50 am

    Myrtle Hall, 3W -08

  • DDA-276-03

    Tuesday, Thursday

    2:00 pm – 4:20 pm

    Myrtle Hall, 3W -08

Game Studio 2 explores the part of game design that comes after prototyping — balancing. Students engage in a series of non-digital and digital level design assignments, learning how tweaking components and variables of a pre-existing system leads to different aesthetic, narrative, and educational effects. Game research looks at genre definition, styles of level design, dynamics and mechanics to facilitate level creation.