ASGM-101 Collaborative Game Design
9:00 am – 1:20 pm
Manhattan - W14, 312
This course is an invitation to non-programmers, students of all disciplines, and anyone who enjoys creating enjoyable experiences for themselves and others. Students will have a brief overview of the major developments in gaming, including game history and its influence on culture and business. The structure of this course follows three tracks (Narrative, Mechanics, and Systems), with the aim of cultivation a diverse and growing community of game-designers and players across disciplines. Fostering multidisciplinarycollaborations is a prime focus of this course, using well-established team-building techniques and strategies.