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DDA-638 3D Lighting & Rendering

3 Credits

  • DDA-638-01

    Friday

    9:30 am – 12:20 pm

    Myrtle Hall, 4W -08

In this graduate-level course, students learn the principles and techniques of virtual 3D lighting, surface treatment, rendering and compositing. Topics covered include the use of shading networks, materials, textures, light types and rendering tools with the goal to apply lighting and rendering tools in the creation of engaging traditional and experimental narratives.