Skip to content

DDA-637 3D Character Modeling and Rigging

3 Credits

  • DDA-637-01

    Thursday

    9:30 am – 12:20 pm

    Myrtle Hall, 5E -04

This is a course in character design, modeling, texturing, and rigging, aimed at the production of quality rigs that can be easily animated. Students will learn to design and model complex characters that can seamlessly be integrated into animated projects. The course will focus on the development of character models that have clean topology, even polygonal distribution and good edge loop flow for clean and appealing deformation.